OSANANAJIMI GA ZETTAI NI MAKENAI LOVE COMEDY
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Type: Spring 2021 Anime
Plot Summary: My childhood friend Shida Kuroha seems to have feelings for me. She lives next door, and is small and cute. With an outgoing character, she's the caring Onee-san type, this being one of her greatest strengths. ...But, I already have my first love, the beautiful idol of our school, and the award-winning author, Kachi Shirokusa! Thinking about it rationally, I should have no chances with her, but, while walking home from school, she only talks to me, with a smile even! I might actually have a chance, don't you think?! Or so I thought, but then I heard that Shirokusa already has a boyfriend, and my life took a turn for the worse. I want to die. Why is it not me?! Even though she was my first love... As I was drowning in despair and depression, Kuroha whispered. —If it's that tough for you, then how about we get revenge? The best revenge ever, that is~
Genre: Comedy, Harem, Romance, School
Released: 2021
Status: Completed
Other name: The Romcom Where The Childhood Friend Won't Lose!, Osamake; å¹¼ćŖććæćēµ¶åƾć«č² ććŖćć©ćć³ć”
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description of anime:-
Anime (Japanese: ć¢ćć”, IPA: [aɲime] (About this soundlisten)) is hand-drawn and computer animation originating from Japan. In Japan and in Japanese, anime (a term derived from the English word animation) describes all animated works, regardless of style or origin. However, outside of Japan and in English, anime is colloquial for Japanese animation and refers specifically to animation produced in Japan.[1] Animation produced outside of Japan with similar style to Japanese animation is referred to as anime-influenced animation.
The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, directly to home media, and over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, or video games. It is classified into numerous genres targeting various broad and niche audiences.
Anime is a diverse medium with distinctive production methods that have adapted in response to emergent technologies. It combines graphic art, characterization, cinematography, and other forms of imaginative and individualistic techniques.[2] Compared to Western animation, anime production generally focuses less on movement, and more on the detail of settings and use of "camera effects", such as panning, zooming, and angle shots.[2] Diverse art styles are used, and character proportions and features can be quite varied, with a common characteristic feature being large and emotive eyes